Full notes
Full Echoes of the End: Enhanced Edition update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
For the last few months, we’ve been going through the mountains of feedback you guys have given us since release. We’ve been seeing what we can do to improve on frequently highlighted points of frustration; what we can do to add in features you felt were missing for the game to feel complete. And today, we’re happy to release the culmination of that work, with this Enhanced Edition update for Echoes of the End.
The full patch notes will be linked below, but some highlights include:
A brand new equipment system that lets you mix and match cosmetic outfits with relics that modify your stats and abilities.
A combat overhaul that takes the changes already made in our first combat update and pushes them even further.
A complete rework of Ryn’s core animation set, designed to tackle the feeling of “floatiness” and detachment from the world.
A redesign of the game’s first chapter and tutorial experience, designed to get you into the flow of the story quicker.
A reduction in menial interactions.
New Game+
And so much more.
Alternatively, you can check out the video here for a deeper dive into everything the Enhanced Edition has to offer.
We want to extend our deepest thanks to everyone who played the game and took a moment to leave us your thoughts and feedback. Your support has been invaluable in helping us make Echoes of the End the best it can be, and we want you to know that we will continue listening as we move forward.
Whether you’re returning to Aema or stepping into it for the first time, we hope you enjoy the Enhanced Edition as much as we’ve enjoyed creating it.
Source
Changelog.gg summarizes and formats this update. How we read updates.
