In this update3
Full notes
Full Echoes of Red update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- Balance
Echoes of Red changes
Hi everyone, TERMAX here,
The new update now has a name:
the "VISCERA Update".
Steam post image (The thumbnail is temporary, and I'm open to feedback!)
It's the biggest update I've ever made, featuring:
a brand-new map (Viscera)
a new custom boss fight (against the Icon of Tyranny)
a new elite enemy (the Biomass)
optimizations
balance changes
and more!
If you want to see more about it, you can check out the devlog I posted yesterday:
Keep in mind that this won't be the last update the game receives, as I'm constantly coming up with new ideas. I just wanted to release it before Summer Fest, and since I'm a solo developer, it's hard to push frequent updates.
If you want more spoilers, or if you'd just like to hang out with the Echoes of Red community, you can join the Discord!
Thank you all so much for the support you've given Echoes of Red so far, and get ready for the new update! (25th of June, at 10 am Pacific time)
Source
Changelog.gg summarizes and formats this update. How we read updates.
