Full notes
Full Echoes of Elysium update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
Overview:
This update focuses on tightening up core systems and cleaning up frustrating edge cases. Expect more reliable building, smoother hauling interactions, and small but meaningful gameplay tuning, alongside a round of bug fixes and polish across the board.
Patch Notes for v0.18.3
Gameplay & Systems
Station Fuel Buff adjustments and improvements
T1 Glider tuning pass
Improved icons for Lifters
Bug Fixes
Fixed crates not rebuilding correctly
Fixed RMB interaction issues with haulable objects
Fixed haulables colliding incorrectly with balloons
Fixed Station Fuel Buff feature inconsistencies
Fixed build menu resource counts not including ship storage while docked
Fixed debris sticking unexpectedly
Fixed German localization issues
What’s Next
The team is going to be going heads down on a larger V0.19 update. Unless there are critical bugs that arise, expect our patching cadence to decrease over the next month as we lean into content releases to grow the scope of the game. We feel like we’ve gotten to a great foundational level in our Early Access, now is time to build the house… I mean Airship. Things are going to get VERY exciting from here on out.
Feature Request: https://feedback.echoes.games/
Bug Report: https://bugs.echoes.games/
Discord: https://discord.gg/loricgames
Thanks! - Team Loric
Source
Changelog.gg summarizes and formats this update. How we read updates.
