Full notes
Full Echoes of Creation: Origin update
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What changed
- Gameplay
Echoes of Creation: Origin changes
Chat bubbles — see nearby players' messages above their heads, with typing indicators, toggle via options Player search — look up any player from the leaderboard and view their character card Character recovery — deleting character now requires typing DELETE to confirm
Monsters in **Dark Woods, Goblin Hills, Cursed Caverns & Ancient Ruins** now roam scattered across each zone — bigger, busier hunting grounds with more monsters overall • Dark Woods & Goblin Hills monsters are now passive — they only fight back when attacked • The Shadow Guardian now haunts a random site in the Ancient Ruins and relocates after each defeat — go find it
Bosses no longer slow down at phase transitions, no longer attack fallen players in loop • Battle Dungeon parties now see each other's skill effects — and the boss's Earth Splitter danger zone • Guardian's Roar now works on bosses — tanks can pull and hold boss aggro • Creation Gems no longer drop from monsters — they're forge-only, as intended. Unintended gems have been removed • The marketplace "0 Lumina waiting" banner can finally be dismissed • Automatic Attack can now target corrupted monsters
Source
Changelog.gg summarizes and formats this update. How we read updates.
