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Steam News2 February 20265mo ago

Visual Overhaul: New Lighting & Impact Effects.

Working on the 'game feel' based on recent feedback. Today's update brings... Added some basic hit feedback - a white flashing shader, and small movement relative to the direction of the attacker.

Full notes

Full Echoes of Agony update

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What changed

0 fixes1 addition1 change0 removals
  • Performance
  • Balance
addedAdded some basic hit feedback - a white flashing shader, and small movement relative to the direction of the attacker.
changedNotably, it only happens for attacks that actually damage health - so you won't see it if it hits a character's Guard meter, if the attack misses, or if its a Damage over Time effect.

Echoes of Agony changes

addedAdded some basic hit feedback - a white flashing shader, and small movement relative to the direction of the attacker.
changedNotably, it only happens for attacks that actually damage health - so you won't see it if it hits a character's Guard meter, if the attack misses, or if its a Damage over Time effect.

Working on the 'game feel' based on recent feedback. Today's update brings...

  • Added some basic hit feedback - a white flashing shader, and small movement relative to the direction of the attacker.

  • Notably, it only happens for attacks that actually damage health - so you won't see it if it hits a character's Guard meter, if the attack misses, or if its a Damage over Time effect.

I'm looking into particle effects next to make the big hits really pop.

Source

Steam News / 2 February 2026

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