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Steam News27 January 201610y ago

1.2.1 is live! Live a balanced life.

Good day! Mostly balance in this patch, but also an increase in XP from encounters, and a color-coding for item rarity. It's a small change but it's pretty neat.

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Full Echoes of Aetheria update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedGood day! Mostly balance in this patch, but also an increase in XP from encounters, and a color-coding for item rarity. It's a small change but it's pretty neat. Lucian's offensive elemental skills were lagging behind, so they got a boost in general. Eskandar's Crossbow Barrage was proving to be a tad on the strong side - now it is more in line with a skill that is still quite devastating to squishy or flying targets, but isn't an end-all-be-all one button push killer of all things like it was. 1.2.1 -Augments, Accessories, and Crafting materials are color-coded for rarity -XP gains increased for many dungeon encounters -Item color-coding improved in visual quality -”Missile Storm” slightly lower damage -”Crossbow Barrage” slightly lower damage -Lucian’s “Spellblade” now grants +150 INT -Recovery time from “Enchant: Fire/Ice/Lit” decreased -Increased chance to apply Burning when buffed with “Enchant: Fire” -Greatly increased Lucian’s chance to apply Burning, Chill, and Shock -Increased Poison damage over time -Giovany Super Mech AGI increased -Azra AGI increased -Rainbow Shell now gives stronger stats on armor but is no longer buyable -More armor penetration effect added to counterweights, weight increase lower -Gem fragments (non rainbow) now add 3 instead of 2 of their respective stat

Echoes of Aetheria changes

  • Stormhero
changedGood day! Mostly balance in this patch, but also an increase in XP from encounters, and a color-coding for item rarity. It's a small change but it's pretty neat. Lucian's offensive elemental skills were lagging behind, so they got a boost in general. Eskandar's Crossbow Barrage was proving to be a tad on the strong side - now it is more in line with a skill that is still quite devastating to squishy or flying targets, but isn't an end-all-be-all one button push killer of all things like it was. 1.2.1 -Augments, Accessories, and Crafting materials are color-coded for rarity -XP gains increased for many dungeon encounters -Item color-coding improved in visual quality -”Missile Storm” slightly lower damage -”Crossbow Barrage” slightly lower damage -Lucian’s “Spellblade” now grants +150 INT -Recovery time from “Enchant: Fire/Ice/Lit” decreased -Increased chance to apply Burning when buffed with “Enchant: Fire” -Greatly increased Lucian’s chance to apply Burning, Chill, and Shock -Increased Poison damage over time -Giovany Super Mech AGI increased -Azra AGI increased -Rainbow Shell now gives stronger stats on armor but is no longer buyable -More armor penetration effect added to counterweights, weight increase lower -Gem fragments (non rainbow) now add 3 instead of 2 of their respective stat

Good day! Mostly balance in this patch, but also an increase in XP from encounters, and a color-coding for item rarity. It's a small change but it's pretty neat. Lucian's offensive elemental skills were lagging behind, so they got a boost in general. Eskandar's Crossbow Barrage was proving to be a tad on the strong side - now it is more in line with a skill that is still quite devastating to squishy or flying targets, but isn't an end-all-be-all one button push killer of all things like it was. 1.2.1 -Augments, Accessories, and Crafting materials are color-coded for rarity -XP gains increased for many dungeon encounters -Item color-coding improved in visual quality -”Missile Storm” slightly lower damage -”Crossbow Barrage” slightly lower damage -Lucian’s “Spellblade” now grants +150 INT -Recovery time from “Enchant: Fire/Ice/Lit” decreased -Increased chance to apply Burning when buffed with “Enchant: Fire” -Greatly increased Lucian’s chance to apply Burning, Chill, and Shock -Increased Poison damage over time -Giovany Super Mech AGI increased -Azra AGI increased -Rainbow Shell now gives stronger stats on armor but is no longer buyable -More armor penetration effect added to counterweights, weight increase lower -Gem fragments (non rainbow) now add 3 instead of 2 of their respective stat

Source

Steam News / 27 January 2016

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