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Steam News23 January 201610y ago

Patch 1.2.0 is live! Polish and more polish.

Happy Saturday! We have a larger patch this time around. Item descriptions Many of the forge materials and augments were giving, generic, unhelpful information. Not anymore!

Full notes

Full Echoes of Aetheria update

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What changed

1 fix0 additions0 changes0 removals
  • Compatibility
fixedHappy Saturday! We have a larger patch this time around. Item descriptions Many of the forge materials and augments were giving, generic, unhelpful information. Not anymore! Steam Achievements Finally 100% confirmed working! With the addition of the 10k gold one in this patch. Over the horizon... We want to implement a custom menu option, where you can change the color and possibly the style of the menu elements. Official patch notes: 1.2.0 -Item descriptions are a lot more relevant and helpful -Physical exits have been added to all repeatable missions -Lucian’s “Intercept” skill lasts significantly longer -”Junk Pile” less likely to be unnecessarily targeted by enemies -”(Passive)” added to skill descriptions on level up -“Well to do” is now achievable -Added assurances that destroying all enemy groups during the Siege of Ezrum will turn off their spawns -Silk Cloth added to Varna Market District forge vendor -Coral weapon augment and Nerve Powder forge effect now working properly -Various minor graphical and grammatical fixes -Controller support is now disabled on boot if the file “NOCONTROLLER.txt” is found in the game’s folder (for use if the game is reading errant inputs from external devices) -Eskandar’s “Fleet foot” passive fixed -Failure condition for Ezrum moved up one tile -Soha’s magic show now utilizes WASD in addition to arrow keys -Fixed Fort Nikeda world map bug -Accursed Amulet changed to a flat INT bonus rather than +50% -Soha’s “Dark Sorceress” Specialization changed to +150 INT rather than +50% INT

Echoes of Aetheria changes

fixedHappy Saturday! We have a larger patch this time around. Item descriptions Many of the forge materials and augments were giving, generic, unhelpful information. Not anymore! Steam Achievements Finally 100% confirmed working! With the addition of the 10k gold one in this patch. Over the horizon... We want to implement a custom menu option, where you can change the color and possibly the style of the menu elements. Official patch notes: 1.2.0 -Item descriptions are a lot more relevant and helpful -Physical exits have been added to all repeatable missions -Lucian’s “Intercept” skill lasts significantly longer -”Junk Pile” less likely to be unnecessarily targeted by enemies -”(Passive)” added to skill descriptions on level up -“Well to do” is now achievable -Added assurances that destroying all enemy groups during the Siege of Ezrum will turn off their spawns -Silk Cloth added to Varna Market District forge vendor -Coral weapon augment and Nerve Powder forge effect now working properly -Various minor graphical and grammatical fixes -Controller support is now disabled on boot if the file “NOCONTROLLER.txt” is found in the game’s folder (for use if the game is reading errant inputs from external devices) -Eskandar’s “Fleet foot” passive fixed -Failure condition for Ezrum moved up one tile -Soha’s magic show now utilizes WASD in addition to arrow keys -Fixed Fort Nikeda world map bug -Accursed Amulet changed to a flat INT bonus rather than +50% -Soha’s “Dark Sorceress” Specialization changed to +150 INT rather than +50% INT

Happy Saturday! We have a larger patch this time around. Item descriptions Many of the forge materials and augments were giving, generic, unhelpful information. Not anymore! Steam Achievements Finally 100% confirmed working! With the addition of the 10k gold one in this patch. Over the horizon... We want to implement a custom menu option, where you can change the color and possibly the style of the menu elements. Official patch notes: 1.2.0 -Item descriptions are a lot more relevant and helpful -Physical exits have been added to all repeatable missions -Lucian’s “Intercept” skill lasts significantly longer -”Junk Pile” less likely to be unnecessarily targeted by enemies -”(Passive)” added to skill descriptions on level up -“Well to do” is now achievable -Added assurances that destroying all enemy groups during the Siege of Ezrum will turn off their spawns -Silk Cloth added to Varna Market District forge vendor -Coral weapon augment and Nerve Powder forge effect now working properly -Various minor graphical and grammatical fixes -Controller support is now disabled on boot if the file “NOCONTROLLER.txt” is found in the game’s folder (for use if the game is reading errant inputs from external devices) -Eskandar’s “Fleet foot” passive fixed -Failure condition for Ezrum moved up one tile -Soha’s magic show now utilizes WASD in addition to arrow keys -Fixed Fort Nikeda world map bug -Accursed Amulet changed to a flat INT bonus rather than +50% -Soha’s “Dark Sorceress” Specialization changed to +150 INT rather than +50% INT

Source

Steam News / 23 January 2016

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