Full notes
Full Echoes of Aethelgard update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
- UI and audio
fixed1.0.2 -Fixed a bug where some enemies would not fade when being defeated. -Removed the audio for both dangerous enemy variants and lowhealth due to being initially too intense and disruptive to gameplay.
fixedFixed an issue where going to the armory screen again would break the Main Menu button.
Echoes of Aethelgard changes
fixed1.0.2 -Fixed a bug where some enemies would not fade when being defeated. -Removed the audio for both dangerous enemy variants and lowhealth due to being initially too intense and disruptive to gameplay.
fixedFixed an issue where going to the armory screen again would break the Main Menu button.
1.0.2 -Fixed a bug where some enemies would not fade when being defeated. -Removed the audio for both dangerous enemy variants and lowhealth due to being initially too intense and disruptive to gameplay.
-Fixed an issue where going to the armory screen again would break the Main Menu button.
Source
Changelog.gg summarizes and formats this update. How we read updates.
