Full notes
Full EchoBlade update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Maps
- Balance
Patch Notes:
Localized in 7 additional languages! Spanish, French, German, Portuguese, Chinese, Korean, and Japanese
Fixed glitches occurring with the Main Menu and Fast Travel menu using a controller
Fixed glitches with the Load Game Menu
Barrels are now breakable and more of them have been added to various levels
Enemy sightlines have been reduced to encourage more stealth opportunities
Enemies holding a key have a larger collision box to prevent the key from not being able to be picked up after their demise
Player's "Quick Noise" distance has been improved but will fade quicker. There are additional sound effects as well.
"The Lost Chamber" level has been slightly modified to prevent confusing backtracking
Modified Fast Travel map to show where Main Gate Keys are located
Fast Travel Menu will now show current location highlighted in red
Hitting enemies now produces some slight screen shake
Adjusted some tutorial prompts
Skill tree menu has been cleaned up a little bit
Health Regen will only activate if the character stops moving for a few seconds
Echo effects from torches have been modified
Walking echo distance has been slightly decreased
Added a slight delay to enemies attacks after they make a grunting noise
Increased amount of rats and the noises they make........so please stop asking for more rats.
Source
Changelog.gg summarizes and formats this update. How we read updates.
