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Full Echo Weaver update
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Hey Weavers, Echo Weaver got a new demo about a month ago and I want to take a deeper dive in some of the changes. The whole demo got a rework so I can’t go through everything but you should check out the demo if you get the chance!
What changed
- Balance
- UI and audio
- Gameplay
Echo Weaver changes
UI Upgrades
With Echo Weaver telling a bunch of story and objectives in menus, the old UI really wasn’t friendly nor easy to navigate. Here you can see the old demo UI when it came to discovering new leads. Information was tough to find and unorganized, especially if you haven’t played in a bit. So, the devs really wanted to make that better!
And here is the new UI for leads
Room Changes
From the very first room you might have noticed some changes. Here is what the old version looked like. Steam post image
And here is what it looks like now!
Steam post imageRoom visuals were not the only changes made, the whole demo has a new layout which adds new puzzles, lore bits, and more. I won’t dive into it, that is up to you to figure out how to traverse through the rooms.
Ghosts?
In the demo there is a new way to gain information and lore bits from the world around you. The Pizzacat Intermind lovingly calls them “ghosts” but whether they are spirits, a memory of the past, or something else entirely you should keep an eye out for them as they can hold important information for you to get past obstacles. Steam post imageDo you think Intermind is responsible enough to have a ghost?
I also talked with the developers of Echo Weaver on what they have been working on this month!
Hey everyone! This month has been a bit of a quiet one for us as we wrapped up and released our new demo into the wild. If you haven’t played it yet, go check it out! Available on both Steam and Xbox!
After that (and some time off), we’ve been regrouping on learnings from watching people playing and looking ahead to the rest of the game. Now it’s all eyes on the finish line! The next few months will be focusing hard on content content content: more levels, more NPCs, more story, more everything. We’re making a hard push for making the game playable top to bottom. Here’s a little peek at some of the other zones we’re working on, all still in a greybox phase. Steam post imageSteam post imageSteam post image
More to share next month! And if you want to hang with us and see more in-progress development, join our weekly streams on Discord every Thursday :)
Check out the new demo if you haven’t had a chance to!
Echo Weaver Demo - riv otter
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