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Steam News11 November 20178y ago

Update Nov 11, 2017

In today's update we added a secondary fire mode. Right clicking the mouse will now launch a guided missile.

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedIn today's update we added a secondary fire mode. Right clicking the mouse will now launch a guided missile. The new projectile will select a target and track it until the ship is either destroyed or the projectiles lifespan has expired. When firing the secondary projectile the player ship will attempt to select a valid target. If a target is found the missile is fired. if no valid target is found in range the "No Target" sound will play. We also added new color schemes top the enemy ships. This will expand the variety of enemies in a minor way. It's the first step in our plans to upgrade the enemies. In the future we will be providing each enemy with a unique ability/weapon. Some will have special weapons, other will have access to shields and other tools. There may be an additional update this weekend if time permits.

In today's update we added a secondary fire mode. Right clicking the mouse will now launch a guided missile. The new projectile will select a target and track it until the ship is either destroyed or the projectiles lifespan has expired. When firing the secondary projectile the player ship will attempt to select a valid target. If a target is found the missile is fired. if no valid target is found in range the "No Target" sound will play. We also added new color schemes top the enemy ships. This will expand the variety of enemies in a minor way. It's the first step in our plans to upgrade the enemies. In the future we will be providing each enemy with a unique ability/weapon. Some will have special weapons, other will have access to shields and other tools. There may be an additional update this weekend if time permits.

Source

Steam News / 11 November 2017

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