In this update4
Full notes
Full Earth's Last Stand update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Maps
Earth's Last Stand changes
Open Beta Now Live
The open beta for Earth’s Last Stand is now available.
This phase is focused on refining gameplay feel, balance, clarity, and long-term difficulty pacing. If you decide to try it, your feedback will directly shape future updates.
What Is Earth’s Last Stand?
Earth’s Last Stand is a persistent planetary tower defense set on a radial battlefield.
The map does not reset between waves
Everything you build remains
Resources carry forward
Enemy strength escalates over time
You must plan long-term rather than rebuild from scratch each round.
Combat takes place across three layers:
Land
Air
Space
Each structure defends only one layer, requiring coordinated coverage instead of stacking a single optimal setup.
What We’re Testing in the Beta
Overall balance curve
Resource pressure and scaling
Clarity of mechanics
Whether difficulty feels fair over time
Play the Open Beta
The beta is currently available here:
https://tabandija.itch.io/earths-last-stand
If you enjoy the concept, consider wishlisting the Steam version to stay up to date on development and future updates.
Thank you for your support and feedback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
