HomeGamesUpdatesPricingMethodology
Steam News23 June 201610y ago

Earth Overclocked 1.1 "Enemy Overhaul Update" is Live!

1.1.0.0 (Windows), 1.1.0 (Mac OS X) (June 23, 2016) "Enemy Overhaul Update" -Dramatically changed the AI of most enemies and bosses -Most enemies have significantly less HP -Some weaker enemies have slightly more HP -Bo

Full notes

Full Earth Overclocked update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixed1.1.0.0 (Windows), 1.1.0 (Mac OS X) (June 23, 2016) "Enemy Overhaul Update"Dramatically changed the AI of most enemies and bosses -Most enemies have significantly less HP -Some weaker enemies have slightly more HP -Boom Blob enemy changed completely to Fire Blob -New enemy: Frostspark -The Yeti boss fires its lazorz -Fixed Yeti boss being offscreen for too long sometimes -Lowered enemy spawn rates in dungeons -Adjusted enemy spawn rates in the overworld -Made the healthbars flicker when unable to pickup a heart/chestplate -Made "go-to" dungeon rooms glow -Enemies spawned by arenas can no longer go through barriers -Increased the dungeon focus border by 4 tiles on all sides -Harmful puddles flash less frequently -Remaining hazards are now destroyed on boss defeat -Made Bombcano's self destruct warning more obvious -Normal Apocaleye enemies no longer travel through walls -Made arenas thinner vertically -Buffed Glove weapon -Added a yellow glow to awesome weapons' icons -Other minor changes, various bug fixes, and slight performance boosts

Earth Overclocked changes

fixedDramatically changed the AI of most enemies and bosses -Most enemies have significantly less HP -Some weaker enemies have slightly more HP -Boom Blob enemy changed completely to Fire Blob -New enemy: Frostspark -The Yeti boss fires its lazorz -Fixed Yeti boss being offscreen for too long sometimes -Lowered enemy spawn rates in dungeons -Adjusted enemy spawn rates in the overworld -Made the healthbars flicker when unable to pickup a heart/chestplate -Made "go-to" dungeon rooms glow -Enemies spawned by arenas can no longer go through barriers -Increased the dungeon focus border by 4 tiles on all sides -Harmful puddles flash less frequently -Remaining hazards are now destroyed on boss defeat -Made Bombcano's self destruct warning more obvious -Normal Apocaleye enemies no longer travel through walls -Made arenas thinner vertically -Buffed Glove weapon -Added a yellow glow to awesome weapons' icons -Other minor changes, various bug fixes, and slight performance boosts

1.1.0.0 (Windows), 1.1.0 (Mac OS X) (June 23, 2016) "Enemy Overhaul Update"

-Dramatically changed the AI of most enemies and bosses -Most enemies have significantly less HP -Some weaker enemies have slightly more HP -Boom Blob enemy changed completely to Fire Blob -New enemy: Frostspark -The Yeti boss fires its lazorz -Fixed Yeti boss being offscreen for too long sometimes -Lowered enemy spawn rates in dungeons -Adjusted enemy spawn rates in the overworld -Made the healthbars flicker when unable to pickup a heart/chestplate -Made "go-to" dungeon rooms glow -Enemies spawned by arenas can no longer go through barriers -Increased the dungeon focus border by 4 tiles on all sides -Harmful puddles flash less frequently -Remaining hazards are now destroyed on boss defeat -Made Bombcano's self destruct warning more obvious -Normal Apocaleye enemies no longer travel through walls -Made arenas thinner vertically -Buffed Glove weapon -Added a yellow glow to awesome weapons' icons -Other minor changes, various bug fixes, and slight performance boosts

Source

Steam News / 23 June 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.