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Steam News13 July 20232y ago

Upcoming permanent price reduction for Earth Attack plus new updates coming!

Hello, defenders of Earth! We are talking to Valve about permanently reducing the price of the game to $3 USD and the equivalent amount in other currencies.

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Full Earth Attack update

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Repeated intro

Hello, defenders of Earth!

What changed

0 fixes2 additions1 change0 removals
  • Balance
  • Gameplay
changedWe are talking to Valve about permanently reducing the price of the game to $3 USD and the equivalent amount in other currencies. When they get back to us if it is ok to reduce the price like this despite being so soon after the summer sale, we will set the price change in motion. We might have to wait a while, but we will keep you posted.
addedSome of the ideas we have or you all shared include new mechanics (black holes, gravity wells that influence trajectories and enemy paths, new weapon types with different behaviors, dynamic/active shield meter that can be charged by powerups), online leaderboards [not sure if we can use Steam's built-in leaderboards as the engine this game was made in doesn't have much support for any recent versions of the Steam API, but we could use a different provider like GameJolt, or a different one if you all would prefer some other option], and potentially more based upon your feedback to this announcement.
addedBeyond the new mechanics and features, we are considering a stylistic overhaul to use a more unified set of designs. What sort of changes would you like to see? Share in the comments and we will make some polls to see what order your ideas will get developed. We plan to make updates around once or twice a month as we finish features.

Earth Attack changes

changedWe are talking to Valve about permanently reducing the price of the game to $3 USD and the equivalent amount in other currencies. When they get back to us if it is ok to reduce the price like this despite being so soon after the summer sale, we will set the price change in motion. We might have to wait a while, but we will keep you posted.
addedSome of the ideas we have or you all shared include new mechanics (black holes, gravity wells that influence trajectories and enemy paths, new weapon types with different behaviors, dynamic/active shield meter that can be charged by powerups), online leaderboards [not sure if we can use Steam's built-in leaderboards as the engine this game was made in doesn't have much support for any recent versions of the Steam API, but we could use a different provider like GameJolt, or a different one if you all would prefer some other option], and potentially more based upon your feedback to this announcement.
addedBeyond the new mechanics and features, we are considering a stylistic overhaul to use a more unified set of designs. What sort of changes would you like to see? Share in the comments and we will make some polls to see what order your ideas will get developed. We plan to make updates around once or twice a month as we finish features.

We are talking to Valve about permanently reducing the price of the game to $3 USD and the equivalent amount in other currencies. When they get back to us if it is ok to reduce the price like this despite being so soon after the summer sale, we will set the price change in motion. We might have to wait a while, but we will keep you posted.

In addition to that announcement, we plan to update the game more regularly with some of the suggestions made in comments we've gathered from reviews or comments on the YouTube video.

Some of the ideas we have or you all shared include new mechanics (black holes, gravity wells that influence trajectories and enemy paths, new weapon types with different behaviors, dynamic/active shield meter that can be charged by powerups), online leaderboards [not sure if we can use Steam's built-in leaderboards as the engine this game was made in doesn't have much support for any recent versions of the Steam API, but we could use a different provider like GameJolt, or a different one if you all would prefer some other option], and potentially more based upon your feedback to this announcement.

Beyond the new mechanics and features, we are considering a stylistic overhaul to use a more unified set of designs. What sort of changes would you like to see? Share in the comments and we will make some polls to see what order your ideas will get developed. We plan to make updates around once or twice a month as we finish features.

By the way, since no one wanted to try our other prototypes, we decided to delist them from Steam on August 1st, 2023. They are all 80% off for the next two weeks if you care. Either way, we would like to focus on this and other more interesting projects.

Thanks for your interest and time,

PTW Inc.

Source

Steam News / 13 July 2023

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