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Steam News12 August 20205y ago

Earth: 9000 - Weapons Hot!

The Weapons Hot update add a variety of new balance changes and some quality of life fixes we've had our eye on for some time now.

Full notes

Full Earth: 9000 update

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What changed

0 fixes5 additions4 changes2 removals
  • Balance
  • Events
  • Gameplay
  • UI and audio
addedThe Weapons Hot update add a variety of new balance changes and some quality of life fixes we've had our eye on for some time now. Although some of these changes may make the initial waves easier, it just means you get to the real meat grinder that much sooner.
addedThe other major change is the inclusion of 3 new pickups that can spawn when enemies are destroyed. The Health Cannister, keeping you in the fight longer. The Research Cannister providing you with more upgrade potential. The Hazardous Cannister, you don't want this, the hazardous chemicals deal serious damage to the Earth.
changedEvents now reward full ammo and shields
addedHealth, Research and Hazardous Cannisters added
changedUpgrade Selection Improvements
removedRemoved small shield and ammo cannisters

Earth: 9000 changes

addedThe Weapons Hot update add a variety of new balance changes and some quality of life fixes we've had our eye on for some time now. Although some of these changes may make the initial waves easier, it just means you get to the real meat grinder that much sooner.
addedThe other major change is the inclusion of 3 new pickups that can spawn when enemies are destroyed. The Health Cannister, keeping you in the fight longer. The Research Cannister providing you with more upgrade potential. The Hazardous Cannister, you don't want this, the hazardous chemicals deal serious damage to the Earth.
changedEvents now reward full ammo and shields
addedHealth, Research and Hazardous Cannisters added
changedUpgrade Selection Improvements

The Weapons Hot update add a variety of new balance changes and some quality of life fixes we've had our eye on for some time now. Although some of these changes may make the initial waves easier, it just means you get to the real meat grinder that much sooner.

The key changes are allowing all Kinetic weapons to have zero ammo cost. They've been balanced to account for that and their other properties, like shots speeds, fire rates, destroying enemy projectiles or piercing enemy ships keeps them balanced amongst each other.

The other major change is the inclusion of 3 new pickups that can spawn when enemies are destroyed. The Health Cannister, keeping you in the fight longer. The Research Cannister providing you with more upgrade potential. The Hazardous Cannister, you don't want this, the hazardous chemicals deal serious damage to the Earth.

Notable Changes

  • Kinetic Weapons are now free to use, no ammo cost

  • Events now reward full ammo and shields

  • Health, Research and Hazardous Cannisters added

  • Upgrade Selection Improvements

  • Removed small shield and ammo cannisters

  • Ships are more easily disabled with Ion Cannon shots

  • Death screen updated to randomly choose its strange new earth dimension

  • Sound concurrency adjustments for Nukes, they're noisy

  • Improved ship movement for medium sized ships

  • Intro cin skipping, it's amazing but you don't need to see it every time

Steam post image

Next update is coming along nicely and should provide some new ship types for the your defensive pleasures.

Source

Steam News / 12 August 2020

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