Full notes
Full Early Quest 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Early Quest 2 changes
Various fixes Added levels to spells Added the first mastery (carpentry) Added menus
With this update, we're starting to introduce the first power-up feature - hard work!
Starting with the carpentry, each time you collect wood you will increase the relative experience. The classification is divided into 4 grades: beginner, intermediate, expert and master. Each degree in turn is divided into several levels. Each time you level up you will have a permanent stat boost in return, the higher the level the greater the increase
Source
Changelog.gg summarizes and formats this update. How we read updates.
