Full notes
Full Eador. Imperium update
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What changed
- Balance
Hi everyone, Today we're releasing a new update for Imperium, mainly concerning balance issues in the game. Thanks to everyone who shared their feedback on this!
Update notes 2.74.1: New: - Tweaked the balance of some units as suggested by the players: Bowman: HP 10 > 12 Exp modifier 140 > 100 Price 60 > 40 Upkeep 12 > 8 Pikeman: Stamina 10 > 11 Crossbowman: HP 10 > 13 Ranged Defense 2 > 3 Exp 23 > 16 Exp modifier 150 > 90 Price 60 > 50 Upkeep 12 > 10 Dwarf Engineer: Resistance 4 > 3 Ranged Attack 6 > 5 Morale 14 > 13 Exp 30 > 35 Exp modifier 150 > 170 Price 85 > 100 Upkeep 18 > 22 Resource: iron > mithril Hunter: Ranged Defense 4 > 3 Morale 9 > 8 Exp modifier 120 > 140 Price 50 > 70 Upkeep 7 > 14 Removed 12th level upgrade "Armor-piercing shot"Flagellant: Exp modifier 80 > 110 Price 20 > 30 Upkeep 4 > 6 Sentinel:"Control protocols" skill - removed "Tireless" ability from the 3rd level Fixed: - Fixed an error resulting in the hero's army gaining boost to morale whenever they visit the "Temple of Light" site. - Fixed an error in the "Golem Works" site which resulted in only the basic Golem being available for recruitment. - Fixed an error causing a sequence of two battles when recapturing a province of rebellious Centaurs.
Source
Changelog.gg summarizes and formats this update. How we read updates.
