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Steam News9 June 202626d ago

Hotfix - v0.2.0a

Greetings, esteemed collaborators! We've made some quick fixes and changes to address some of the feedback on the previous version.

In this update2

Full notes

Full E-Lich: Corporate Souls update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, esteemed collaborators!

What changed

1 fix0 additions3 changes0 removals
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
changedChangesChanged Active Challenge UI to display large numbers as 100k instead of 100000
changedChangesIncreased duration for the 400k damage challenge from 20s to 30s
changedChangesUpdated Stage03 (Whitegrave Citadel) Hero's Ice Ball projectile to better visually adapt to other grounds aside from Stage03's
fixedFixesFixed Stage02's (Hidden Mines) Hero getting randomly stuck in between ability states
duration for the 400k damage challenge20s30sduration for the 400k damage challenge increased, buff

E-Lich: Corporate Souls changes

changedChanged Active Challenge UI to display large numbers as 100k instead of 100000
changedIncreased duration for the 400k damage challenge from 20s to 30s
changedUpdated Stage03 (Whitegrave Citadel) Hero's Ice Ball projectile to better visually adapt to other grounds aside from Stage03's
fixedFixed Stage02's (Hidden Mines) Hero getting randomly stuck in between ability states

We've made some quick fixes and changes to address some of the feedback on the previous version.

Changelog

Changes

  • Changed Active Challenge UI to display large numbers as 100k instead of 100000

  • Increased duration for the 400k damage challenge from 20s to 30s

  • Updated Stage03 (Whitegrave Citadel) Hero's Ice Ball projectile to better visually adapt to other grounds aside from Stage03's

Fixes

  • Fixed Stage02's (Hidden Mines) Hero getting randomly stuck in between ability states

Source

Steam News / 9 June 2026

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