In this update2
Full notes
Full Dystopian Pet Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- UI and audio
- Fixes
Dystopian Pet Simulator changes
Greetings, fellow Substructure Operators!
We've added a lot since the last update, and here's some of what has come to our game:
New Teleporter Pads System. Some operators have finally discovered a way to unlock old substructure's transporting system. It is now available for everyone to use!
New Event Mode with unique game mechanics. Explore the lower levels of the substructure, and meet unique friends, maybe.
New Pet! Meet Axel. He awaits you somewhere... high enough.
New Story Level. The substructure shifts quickly, the sectors become larger.
New Tutorial System for Fresh Climbers to get them more accommodated
New UI Update
New sounds, new visual effects, new mechanics, and new potential bugs :)
And of course you can now open that old rusty gates that were standing there!
Bugfixes, come get your bugfixes!
Fixed a bug where some players could get out of bounds or get stuck in level geometry
Fixed a bug that caused save file corruption
Fixed a bug where some sound effects were impossible to hear
Fixed an issue where Volumetric Fog was too demanding for older systems
Fixed Localization Issues in some languages
Plus a pile of small fixes you probably won’t notice - but would complain about if missing.
More is coming soon. We are consistently working to improve and expand our game, to make it more fun and engaging for you. Thank you for being a part of all this, and try to escape The Air Exchange.
Source
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