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Steam News24 June 20215y ago

Dynarog V1.3

Added : - Multi Coop Local - New Weapon : Burst - New Weapon : Ultra Burst - New Module : Quick shot - New Head System that allow player to change his head and base Stats - Selection menu to let the player chose the sta

Full notes

Full Dynarog update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • Workshop
addedAdded : - Multi Coop Local - New Weapon : Burst - New Weapon : Ultra Burst - New Module : Quick shot - New Head System that allow player to change his head and base Stats - Selection menu to let the player chose the start Head and Custom Color for the Robot
addedHeads must be unlocked to be equiped New Heads : - Bullet Bill - Billy - Pyramid Head - Exhaust Head - Pokeball - Bullet head - Lord - Kavendrus - Spike head - Voyager - 404 - Morningstar - Devil - WallE
changedWorkshop :
changedChanges : - Arena rework - Level system and Healer are disable, replaced by a dedicated Workshop - Infinite Run mode disable (Rework in progress) - Ennemies now drop more Octet - Boss Attack from a shorter distance - Prices has been ajusted - Enemies difficulty has been reworked - Life loss during bloody hell mode is disable during Boss phase
changedSolved : - weapons and modules wern't mark has "Out of stock" for some reasons - Attack and weapon reload is no more blocked when the combo is between X2 and X1

Added :

  • Multi Coop Local
  • New Weapon : Burst
  • New Weapon : Ultra Burst
  • New Module : Quick shot

New Head System that allow player to change his head and base Stats - Selection menu to let the player chose the start Head and Custom Color for the Robot

Selection Menu :

Heads must be unlocked to be equiped New Heads :

  • Bullet Bill
  • Billy
  • Pyramid Head
  • Exhaust Head
  • Pokeball
  • Bullet head
  • Lord
  • Kavendrus
  • Spike head
  • Voyager
  • 404
  • Morningstar
  • Devil
  • WallE

Workshop :

Changes : - Arena rework - Level system and Healer are disable, replaced by a dedicated Workshop - Infinite Run mode disable (Rework in progress) - Ennemies now drop more Octet - Boss Attack from a shorter distance - Prices has been ajusted - Enemies difficulty has been reworked - Life loss during bloody hell mode is disable during Boss phase

Coop :

Solved : - weapons and modules wern't mark has "Out of stock" for some reasons - Attack and weapon reload is no more blocked when the combo is between X2 and X1

Remaining bugs : - some Multi issues - Controler issues when having multiples Gamepad connected

Source

Steam News / 24 June 2021

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