Full notes
Full Dynarog update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
Added :
- Multi Coop Local
- New Weapon : Burst
- New Weapon : Ultra Burst
- New Module : Quick shot
New Head System that allow player to change his head and base Stats - Selection menu to let the player chose the start Head and Custom Color for the Robot
Selection Menu :
Heads must be unlocked to be equiped New Heads :
- Bullet Bill
- Billy
- Pyramid Head
- Exhaust Head
- Pokeball
- Bullet head
- Lord
- Kavendrus
- Spike head
- Voyager
- 404
- Morningstar
- Devil
- WallE
Workshop :
Changes : - Arena rework - Level system and Healer are disable, replaced by a dedicated Workshop - Infinite Run mode disable (Rework in progress) - Ennemies now drop more Octet - Boss Attack from a shorter distance - Prices has been ajusted - Enemies difficulty has been reworked - Life loss during bloody hell mode is disable during Boss phase
Coop :
Solved : - weapons and modules wern't mark has "Out of stock" for some reasons - Attack and weapon reload is no more blocked when the combo is between X2 and X1
Remaining bugs : - some Multi issues - Controler issues when having multiples Gamepad connected
Source
Changelog.gg summarizes and formats this update. How we read updates.
