HomeGamesUpdatesPricingMethodology
Steam News16 June 202614d ago

DYNAMIC GHOST UPDATE

Endless Mode Update This update is an expansion to DYNAMIC's procedural gameplay systems.

Full notes

Full DYNAMIC update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions3 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • Performance
addedEndless Mode UpdateThis update is an expansion to DYNAMIC's procedural gameplay systems. While the initial Endless Mode variants are now available, additional Endless Mode maps and gameplay-focused procedural experiences are planned for future updates as development continues.
addedEndless Mode & Procedural ContentThe procedural generation system has been expanded with a new Y-axis focused design philosophy, allowing for more structured and mechanic-driven level generation compared to the original 360-degree procedural approach.
addedEndless Mode & Procedural ContentNew Endless Mode variants include:
addedEndless Mode & Procedural ContentA score tracking system has also been added to Endless Mode, allowing players to monitor progression and compete against previous runs.
changedMovement & Gameplay ImprovementsSeveral core gameplay systems have been revisited and improved:
fixedMovement & Gameplay ImprovementsFixed grappling hook physics calculations and movement behavior • Fixed jetpack-related physics and movement issues • Improved wall-running functionality and overall seamlessness • General movement polish across existing mechanics • Improved collision consistency across multiple gameplay scenarios • Fixed various physics-related edge cases

Endless Mode Update

This update is an expansion to DYNAMIC's procedural gameplay systems. While the initial Endless Mode variants are now available, additional Endless Mode maps and gameplay-focused procedural experiences are planned for future updates as development continues.

Endless Mode & Procedural Content

The procedural generation system has been expanded with a new Y-axis focused design philosophy, allowing for more structured and mechanic-driven level generation compared to the original 360-degree procedural approach.

New Endless Mode variants include:

  • Grappling Hook Endless Level • Momentum Endless Level • Jetpack Endless Level

A score tracking system has also been added to Endless Mode, allowing players to monitor progression and compete against previous runs.

The underlying procedural framework has been expanded to support additional mechanics and future Endless Mode level variants, providing a foundation for continued content updates moving forward.

Movement & Gameplay Improvements

Several core gameplay systems have been revisited and improved:

  • Fixed grappling hook physics calculations and movement behavior • Fixed jetpack-related physics and movement issues • Improved wall-running functionality and overall seamlessness • General movement polish across existing mechanics • Improved collision consistency across multiple gameplay scenarios • Fixed various physics-related edge cases

Additionally, a new momentum system has been introduced within specific Endless Mode content. As players progress, movement speed gradually increases, creating a more demanding and fast-paced gameplay experience.

Additional Content

  • Added a previously unreleased Free Play level • Expanded procedural framework to support future gameplay mechanics and level variants • Added player guidance and directional improvements • Continued visual polish and art style improvements while maintaining the original identity of DYNAMIC • General improvements to level readability and gameplay flow

Bug Fixes & Stability

  • Fixed issues affecting player progression • Resolved multiple level-specific bugs • Fixed issues discovered within older gameplay systems • Improved overall game stability and reliability • General gameplay optimizations • Additional quality-of-life improvements across the gam

Looking Ahead

The new Endless Mode framework is intended to grow over time. Additional Y-axis procedural maps, gameplay modifiers, mechanics, and Endless Mode variants are planned for future updates as development continues.

This update focuses on improving replayability, expanding procedural content, and refining many of DYNAMIC's core gameplay systems while laying the groundwork for future expansions.

Source

Steam News / 16 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.