Full notes
Full Dying Water update
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What changed
2 fixes6 additions2 changes0 removals
- Gameplay
- Performance
- Events
addedThis update brings many requested quality of life improvements, bug fixes and new features.
addedShaders: A pixelated retro shader can now be activated through the pause menu;
addedSettings: Settings can now be accessed from the pause menu;
changedRunning: Player running speed has been increased;
changedDistances: Some islands had their size reduced to opmimize on foot traversing;
fixedB-29: B-29's spawn rates have been fixed;
Dying Water changes
addedThis update brings many requested quality of life improvements, bug fixes and new features.
addedShaders: A pixelated retro shader can now be activated through the pause menu;
addedSettings: Settings can now be accessed from the pause menu;
changedRunning: Player running speed has been increased;
changedDistances: Some islands had their size reduced to opmimize on foot traversing;
This update brings many requested quality of life improvements, bug fixes and new features.
Shaders: A pixelated retro shader can now be activated through the pause menu;
Settings: Settings can now be accessed from the pause menu;
- RunningPlayer running speed has been increased;
- DistancesSome islands had their size reduced to opmimize on foot traversing;
- B-29B-29's spawn rates have been fixed;
- New itemsNew items have been added to the game;
- Harbour SmokesSmoke signs have been added to harbours, making it easier for players to identify them;
Tutorial Hints: Hints now display on the screen to guide players, but it is still up to them to figure most things out;
- CrashesFixed some bugs that caused the game to crash, even on higher end machines;
- New eventsNew random events have been added;
More will follow.
Source
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