HomeGamesUpdatesPricingMethodology
Steam News11 April 20262mo ago

Balancing Improvements

UI Improvements Regions redesigned Region actions are now alphabetized and can be filtered by outcome New game over / victory screens Balancing Time progression increased One day was 60 seconds, now 30 All region action

Full notes

Full Dying Reign update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • UI and audio
  • Gameplay
changedUI ImprovementsRegions redesigned
changedUI ImprovementsRegion actions are now alphabetized and can be filtered by outcome
addedUI ImprovementsNew game over / victory screens
changedBalancingTime progression increased One day was 60 seconds, now 30
addedApple Foundation Model SupportOn macOS, you can now use Apple Foundation Models as an AI model

UI Improvements

  • Regions redesigned

  • Region actions are now alphabetized and can be filtered by outcome

  • New game over / victory screens

Balancing

  • Time progression increased

    • One day was 60 seconds, now 30

  • All region actions now enforce cooldowns

New Actions

  • Impose Rations

    • Stabilize supplies at the cost of morale

  • Execute Dissidents

    • Eliminate unrest… permanently

  • Burn the Dead

    • Slow the spread, whatever it takes

Apple Foundation Model Support

  • On macOS, you can now use Apple Foundation Models as an AI model

Source

Steam News / 11 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.