Full notes
Full Dwelvers update
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What changed
- Performance
- Gameplay
- Compatibility
- Maps
Hi all,
Dwelvers V1.1.7 beta testing version is now released. This release have mostly been about bug splatting and AI optimization. But I have also added some requested features such as having frequent autosaves, and using the numpad * key to toggle between x1 and x8 speed.
With the last version I got a crash reported to me, and I take this very seriously. I noticed that the uploaded for crashdumps didn't work - so this is now also fixed.
So if you experience any crashes in this version, please press "Yes" to upload the dmp file to our server. This helps me a lot!
Oh, and that is right, I almost forgot - You can no longer farm in the last Dark Sister scenario, the elves have put a curse on the farmland! (will only work when playing the scenarion from the beginning) So enjoy living on fish and trading ;)
How to Access the Beta
To opt into the beta, use this code:
tuK82JR1JgNsK1OC
Right-click on Dwelvers in your Steam Library
Choose Properties → Betas
Enter the code and select the beta branch
Solved bugs
Solved with the next version - Bug (1.1.2) - When exiting/entering the Spells menu, the area of influence mode is not turned on/off. Solved with the next version - Bug (1.1.3) - The player color cannot be chosen in Skirmish and Generated games. Solved with the next version - Bug (1.1.3) - Rally flags (except for squads) do not disappear after all creatures belonging to the flag die Solved with the next version - shows 23 Bread, but only 3 are usable which were produced in Cooking Room Solved with the next version - sudden lack of water, where most of it was taken to the nearby Farm Room Solved with the next version - Missing Elements or Intentional? Solved with the next version - Bug (1.1.3) - Wave of humans just stops at some point Solved with the next version - (v1.1.1) Portal needs a room flag
Solved with the next version - Bug (1.1.4) - Can see more terrain and objects outside the realm
Added Features
Added to the next version - Toggling min and max game speed with the * key.
Added to the next version - Autosave feature
Thank you all for playing and supporting the game!
/ Rasmus
Source
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