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Steam News6 January 20265mo ago

Small Update 1.2.3

Patch Notes Small Update 1.2.3 This update focuses on early game progression and some QOL.

Full notes

Full Dwarves Mining Idle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions27 changes2 removals
  • Store
  • Gameplay
  • Events
changedPatch NotesQOL: When clicking Unlock for your second floor purchase, it will now automatically select Mineable button.
changedPatch NotesQOL: Current Area number will now show on the Next Floor unlock panel.
changedPatch NotesDecreased material offline gain. It was set too high.
changedPatch NotesWhen a Dwarf fully mines an area, it will now give extra materials as a reward. The reward amount and material type will be based on how many floors you have and Ore Progression unlocks.
changedPatch NotesFloors will now start on Auto-Mine. Auto-Unlock will have to be manually enabled if you want to progress through areas. This will prevent players from getting confused why they are losing materials.
changedPatch NotesA helpful tip on explaining Floors Auto-Unlock and Auto-Mine will now show up once your Dwarf has completed mining an area.
Floor 3 Required Areas505Floor 3 Required Areas decreased, nerfFloor 4 Required Areas25010Floor 4 Required Areas decreased, nerfFloor 5 Required Areas100025Floor 5 Required Areas decreased, nerfFloor 6 Required Areas1500100Floor 6 Required Areas decreased, nerf

Dwarves Mining Idle changes

changedQOL: When clicking Unlock for your second floor purchase, it will now automatically select Mineable button.
changedQOL: Current Area number will now show on the Next Floor unlock panel.
changedDecreased material offline gain. It was set too high.
changedWhen a Dwarf fully mines an area, it will now give extra materials as a reward. The reward amount and material type will be based on how many floors you have and Ore Progression unlocks.
changedFloors will now start on Auto-Mine. Auto-Unlock will have to be manually enabled if you want to progress through areas. This will prevent players from getting confused why they are losing materials.

Patch Notes

Small Update 1.2.3

This update focuses on early game progression and some QOL. Some might see the beginning of the game as a bit TOO slow, and this is not what I want when it comes to first impressions and player retention.

  • General Updates

  • QOL: When clicking Unlock for your second floor purchase, it will now automatically select Mineable button.

  • QOL: Current Area number will now show on the Next Floor unlock panel.

  • Decreased material offline gain. It was set too high.

  • Floor Updates

  • When a Dwarf fully mines an area, it will now give extra materials as a reward. The reward amount and material type will be based on how many floors you have and Ore Progression unlocks.

  • Floors will now start on Auto-Mine. Auto-Unlock will have to be manually enabled if you want to progress through areas. This will prevent players from getting confused why they are losing materials.

  • A helpful tip on explaining Floors Auto-Unlock and Auto-Mine will now show up once your Dwarf has completed mining an area.

  • Floor required areas have been reduced.

  • Floor 3 Required Areas has been decreased from 50 to 5.

  • Floor 4 Required Areas has been decreased from 250 to 10.

  • Floor 5 Required Areas has been decreased from 1000 to 25.

  • Floor 6 Required Areas has been decreased from 1500 to 100.

  • Floor 7 Required Areas has been decreased from 2500 to 500.

  • Floor 8 Required Areas has been decreased from 3500 to 1000.

  • Floor 9 Required Areas has been decreased from 5000 to 2500.

  • Floor 10 Required Areas has been decreased from 10000 to 5000.

  • Floor required materials have been reduced.

  • Floor 2 Material Cost have been decreased from 500 Dirt and 500 Stone to 15 Dirt and 10 Stone.

  • Floor 3 Material Cost have been decreased from 2K+ Dirt and 2K+ Stone to 50 Dirt and 50 Stone.

  • Floor 4 Material Cost have been decreased from 3K+ Dirt and 3K+ Stone to 500 Dirt and 300 Stone.

  • Floor 4 no longer has a sand cost and the overal Sand Cost was reduced from multiplied by 600 to multiplied by 200, making the cost lower than it was.

  • Floor 5+ will have a significant boost in their cost.

  • Cloning Orb Updates

  • Refreshing buyable Dwarves no longer only costs Diamonds. It will start at 5 Dirt if you have 5 or less Dwarves, 5 Copper Ore at 6 or 10 Dwarves and anything higher than 10 Dwarves will cost 10 Diamonds to refresh.

  • Cloning is now available early. Cloning Dwarves no longer cost only Diamonds. It will now cost Dirt, Stone, Copper Ore, Copper Ingot and eventually Diamonds the more you Clone.

  • Second Dwarf cost has been decreased from 100 Dirt to 10 Dirt.

  • Third Dwarf cost has been decreased from 500 Dirt to 25 Dirt.

  • Fourth Dwarf cost has been decreased from 100 Copper Ore to 30 Stone.

  • Fifth Dwarf cost has been decreased from 50 Copper Ingots to 15 Copper Ore.

  • Sixth Dwarf cost has been decreased from 5 Gold Ingots to 10 Copper Ingots.

  • Cost has been changed for Dwarves after purchasing your sixth Dwarf. The cost is still Diamonds, but it's now determined by how many Dwarves you have bought in total: 1 + (DwarvesBought * 2).

https://store.steampowered.com/app/2220570/Dwarves_Mining_Idle/

Source

Steam News / 6 January 2026

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