Full notes
Full DwarfCorp update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
Wait it's October. Lame.
Here's what's on deck - obviously the stuff currently in the unstable release, which I've learned doesn't work on Mac or Linux -
Crossed a threshold finally and was able to break out some of the entity updating in threads. Only been working toward that for almost two years...
Working now on the reworked menu. The current one will continue to exist but you also get a 'favorites' bar where you can stick whatever commands you want.
This is in the unstable - there's a tool to lay down pathing hints. It essentially marks voxels that dwarves should not cross.
Way back in the kickstarter (long before my time here) the colony would apparently be on an island. I'm thinking about bringing that back. I don't know that anyone actually likes or understands the 'overworld' I tried to implement, or the 'corporate' stuff.
Source
Changelog.gg summarizes and formats this update. How we read updates.
