Full notes
Full DwarfCorp update
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Repeated intro
Hello, we've just pushed out a new version to Steam and itch. This version fixes more critical issues and crashes discovered post-release. Changes:
What changed
- Performance
- Gameplay
- Security
DwarfCorp changes
Fix bug where upon loading, invalid components could be attached to the root component, causing mayhem.
Add examples for a custom font mod.
Fix bug that caused a crash upon loading a magic object.
Fix bug that caused dwarfs using panacea potion to crash the game.
Fix exploit that allowed dwarfs to mine or farm on top of stockpiles or treasuries.
Fix rare corner case where an item in a stockpile/treasury was destroyed by an environmental effect (like lightning or fire).
Fix memory leak caused by coin pile graphics getting recreated in treasuries.
Fix numerous issues associated with dwarfs fleeing fires and how this is represented in save files.
Fix crash when attempting to deserialize from a save file whether or not a dwarf is overqualified.
Fix divide by zero crash when attempting to trade items that have no value.
Fix rare crash when trying to deserialize an invalid object from a save file.
Fix rare crash while trying to calculate corner ramps during initial terrain generation.
Fix crash when trying to create a billboard from an invalid texture.
Fix some of the logic in dwarf AI while trying to get back pay after being on strike.
Fix merge issue that erased fancy demon names.
Reorganize world generation code somewhat in an attempt to fix a rare crash.
Fix crash while trying to load files from 19.02.02 that contain MudGolemAI.
Source
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