HomeGamesUpdatesPricingMethodology
Steam News6 April 20263mo ago

DVDNet is Live! (v0.7.9b8v2)

DVDNet is Live! This is an 'under construction' implementation, with only a few components enabled while I gather user feedback, gameplay data, and more to work on optimizing the experience.

Full notes

Full DVD Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions5 changes4 removals
  • UI and audio
  • Gameplay
  • Fixes
fixedDVDNet is Live! This is an 'under construction' implementation, with only a few components enabled while I gather user feedback, gameplay data, and more to work on optimizing the experience. Please forgive design issues, bugs, errors, disconnects, bad UI or UX, and more. These things WILL be addressed, ASAP! Time to Duel!
changedupgraded thinking
removedzigzag removed
changeddraft update and cleanup
changedprevent accidental upgrade
changedRemote Control tooltip is now accurate to the actual freeze duration

DVD Survivors changes

fixedDVDNet is Live! This is an 'under construction' implementation, with only a few components enabled while I gather user feedback, gameplay data, and more to work on optimizing the experience. Please forgive design issues, bugs, errors, disconnects, bad UI or UX, and more. These things WILL be addressed, ASAP! Time to Duel!
changedupgraded thinking
removedzigzag removed
changeddraft update and cleanup
changedprevent accidental upgrade

DVDNet is Live! This is an 'under construction' implementation, with only a few components enabled while I gather user feedback, gameplay data, and more to work on optimizing the experience. Please forgive design issues, bugs, errors, disconnects, bad UI or UX, and more. These things WILL be addressed, ASAP! Time to Duel!

  • v0.7.9b8 (LIVE)

  • (ongoing *iykyk)

  • *dummy replaced

  • *upgraded thinking

  • *corner stuck fix

  • *action rate increase

  • *zigzag removed

  • *timer lockdown

  • *leap affect increase + feedback

  • *draft update and cleanup

  • *prevent accidental upgrade

  • *trail concurrency

  • *++gamepad aiming overhaul

  • *consumables cleaned up and retuned

  • *gamepad default controls ->

  • LT is now Sprint / Fast Forward

  • RT is now Click Attack

  • Remote Control now freezes enemies for a true real-time 3 seconds, even during slowdown

  • Remote Control tooltip is now accurate to the actual freeze duration

  • Tune-In menu visual overlap fixed

  • Tune-In entries that are scrolled off-screen no longer keep triggering tooltips

  • main menu Patch Notes button no longer truncates

  • Join the Community card text no longer truncates

  • Reset Weapons tooltip was shortened so it fits cleanly

Source

Steam News / 6 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.