Full notes
Full DVD Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
- Balance
DVD Survivors changes
v0.7.8b5 -- rolled into 0.7.8b6
v0.7.8b6++ (LIVE)
final clear bonnus box moved
added confirm protect modal to reset all settings button in system menu
pickup/button path was drawing a second legacy mini-icon on top of the shared item icon, and that duplicate pass was the reason Volume Up and Eject were losing parts of their shapes. disabled that legacy pass so pickups now use same canonical renderer as HUD
gameplay quest/status rail overlap is fixed
Fast Forward is fixed locally
fixed question mark on boss name in game over screen -> font missing unicode character, swapped to ascii
Near-miss feedback is now doing the intended “aww” beat
Weapon unlock cards now get a real hover preview instead of text-only
main menu and demo-shell bouncing logo now render a real wardrobe-driven player preview instead of the raw DVD texture
REBALANCED ALL WEAPONS BASED ON TESTER FEEDBACK!
This is a potentially major overhaul depending on what your favored builds were! Please report any issues!
Merging multiple forks to try to clean up spaghetti and fix a few regressions. This is a big fix patch.
If your saves have issues, send them to me on discord and I'll figure out what's broken and fix them!
Source
Changelog.gg summarizes and formats this update. How we read updates.
