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Steam News29 March 20263mo ago

v0.7.8b4 Hotfix

v0.7.8b5 -- rolled into 0.7.8b6 v0.7.8b6++ (LIVE) final clear bonnus box moved added confirm protect modal to reset all settings button in system menu pickup/button path was drawing a second legacy mini-icon on top of t

Full notes

Full DVD Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition5 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Performance
  • Balance
changedfinal clear bonnus box moved
addedadded confirm protect modal to reset all settings button in system menu
changedpickup/button path was drawing a second legacy mini-icon on top of the shared item icon, and that duplicate pass was the reason Volume Up and Eject were losing parts of their shapes. disabled that legacy pass so pickups now use same canonical renderer as HUD
fixedgameplay quest/status rail overlap is fixed
fixedFast Forward is fixed locally
fixedfixed question mark on boss name in game over screen -> font missing unicode character, swapped to ascii

DVD Survivors changes

changedfinal clear bonnus box moved
addedadded confirm protect modal to reset all settings button in system menu
changedpickup/button path was drawing a second legacy mini-icon on top of the shared item icon, and that duplicate pass was the reason Volume Up and Eject were losing parts of their shapes. disabled that legacy pass so pickups now use same canonical renderer as HUD
fixedgameplay quest/status rail overlap is fixed
fixedFast Forward is fixed locally
  • v0.7.8b5 -- rolled into 0.7.8b6

  • v0.7.8b6++ (LIVE)

  • final clear bonnus box moved

  • added confirm protect modal to reset all settings button in system menu

  • pickup/button path was drawing a second legacy mini-icon on top of the shared item icon, and that duplicate pass was the reason Volume Up and Eject were losing parts of their shapes. disabled that legacy pass so pickups now use same canonical renderer as HUD

  • gameplay quest/status rail overlap is fixed

  • Fast Forward is fixed locally

  • fixed question mark on boss name in game over screen -> font missing unicode character, swapped to ascii

  • Near-miss feedback is now doing the intended “aww” beat

  • Weapon unlock cards now get a real hover preview instead of text-only

  • main menu and demo-shell bouncing logo now render a real wardrobe-driven player preview instead of the raw DVD texture

  • REBALANCED ALL WEAPONS BASED ON TESTER FEEDBACK!

  • This is a potentially major overhaul depending on what your favored builds were! Please report any issues!

  • Merging multiple forks to try to clean up spaghetti and fix a few regressions. This is a big fix patch.

  • If your saves have issues, send them to me on discord and I'll figure out what's broken and fix them!

Source

Steam News / 29 March 2026

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