Full notes
Full DVD Screensaver 2: 30th Anniversary Survivors Edition update
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What changed
- UI and audio
- Gameplay
- Balance
- Events
- Fixes
DVD Screensaver 2: 30th Anniversary Survivors Edition changes
These are all the changes in DVDSSII v2.0.0.32
Additions
Toggle Auto with [SELECT] button on gamepad
Improvements
To prevent taking unintentionally high levels of damage, upgrade item Sawtooth does not cause knockback anymore. Sawtooth knockback tended to push enemies in front of player, only for player to hit them and take damage again, and again, and again...
Landmines now start dropping instantly upon entering the correct color state.
Made it possible to ignore the contents of chests.
Balancing
Increased draw probability for upgrade item Magnetron.
Increased draw probability for upgrade item Bounce XP.
Higher crit chance for the AOE attacks of weapon Icethrower.
Increased damage for the AOE attacks of weapon Flamethrower.
Increased healing power for items Green Survivor and Data Steal.
Increased melee damage of weapon Sawtooth.
Fixes
Fixed an issue that caused mini-bosses to stop spawning correctly after the first one. Mini-bosses drop coins, and can be identified by a little yellow dot next to their health bar.
Fixed issue with bullets. Sometimes, when firing a bullet very close to an enemy, the enemy could be killed by the bullet, but still be able to deal damage to the player, making the consumed bullet feel kinda wasted. Enemies should now not be able to deal damage after being killed, and bullets should ignore killed enemies.
Fixed issue where hitting two breakout blocks at the same time would destroy both, but only trigger one bounce event. Now only one breakout block will be destroyed when hitting direct neighbors
Fixed issue causing breakout blocks to consume shield crystals
Fixed issue that could cause XP to get stuck outside screen
Source
Changelog.gg summarizes and formats this update. How we read updates.
