Update history
Latest Duterra updates
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- Duterra
Patch 0.4.6
Overhauled enemy pathfinding, such that they are able to navigate tighter areas while taking a more direct route. These changes should greatly reduce the chances of enemies getting stuck.
Announcement - Duterra
Patch 0.4.5
Rebalanced projectiles such that a base amount of damage is always dealt Added messages to the loading screen Fixed a bug where the game would freeze and required a restart Other miscellaneous bug fixes The development…
Announcement3 changesFixBalance - Duterra
Patch 0.4.4
Fixed enemies not being able to see you when they should Other miscellaneous bug fixes
Announcement1 changeFix - Duterra
Patch 0.4.3
Improved physics stability The full date and time of saves are visible in the load game menu Other small UI tweaks
Announcement2 changesPerformanceUI/audio - Duterra
Patch 0.4.2
Fixed bug where reward could not be collected for Smuggler's Bay camp
Event1 changeFix - Duterra
Patch 0.4.1
Fixed tasks not showing as completed in task list Fixed incorrect task map scaling Removed the button to give areas to guilds - this can be done at the quest giver
Announcement3 changesFixMaps

