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Full Dustopia update
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What changed
- Gameplay
- UI and audio
Dustopia changes
The demo version of Dystopia is almost ready! The first wave of closed playtests is currently underway, which helps identify various bugs, observe the behavior of regular players, and determine what works and what doesn't. The first wave includes family members and friends. I understand that such a selection usually has a positive bias since they know you and might overlook certain issues. Therefore, shortly after the first wave, there will be a second wave, which will include random people.
What have I noticed during the playtests?
Highlight everything
Absolutely every object in the world that can be interacted with should stand out clearly. A variety of methods can be used: particles, highlighting, dialogue, and anything else that can attract the player's attention.
UI improvement
Some UI elements that are obvious to the developer can often be unclear to regular players, so work has been done on that as well.
That's all for now. After the first wave, work on translation will begin, because the game was initially not written in English. After the translation, you will be able to participate in the second wave of playtests, so stay tuned!
Source
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