Full notes
Full Dustline update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Changed the XP-to-next-level formula from doubling each level to multiplying by 1.8. This makes leveling up require less XP at higher levels, resulting in a smoother progression curve.
I’m also working on a difficulty selection system for future updates. Planned difficulty options will adjust progression balance, including enemy damage, XP requirements, and loot rewards.
Thank you for the feedback and support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
