What changed
3 fixes5 additions0 changes0 removals
addedDustborn Marches ever onwards (sorry)Our latest content update is a relatively minor one, but addresses something we’ve wanted to do for a long time: more Herald, more context to the Puritans storyline. We’re not done with this yet — we have some additional plans for the game’s ending — but the new Pax-meets-the-Herald scenes in issues #4, #7 and #10 add important details and context to a part of the story we weren’t completely happy with.
addedDustborn Marches ever onwards (sorry)Aside from that, there’s now an alternate way to enter the New Jerusalem mall, using Ziggy; the first of hopefully many radio broadcasts; and a couple of important bug fixes and optimisations.
addedContent updates:New and updated Herald scenes in issues #4, #7, and #10.
addedContent updates:The first of several planned radio broadcasts added to the bus after leaving Liberty (issue #2).
addedContent updates:Alternate path to entering the New Jerusalem mall, using Ziggy. This path is Coda-dependent.
fixedBug fixes:Fixed checkpoint saving for key moments.
Dustborn changes
addedOur latest content update is a relatively minor one, but addresses something we’ve wanted to do for a long time: more Herald, more context to the Puritans storyline. We’re not done with this yet — we have some additional plans for the game’s ending — but the new Pax-meets-the-Herald scenes in issues #4, #7 and #10 add important details and context to a part of the story we weren’t completely happy with.
addedAside from that, there’s now an alternate way to enter the New Jerusalem mall, using Ziggy; the first of hopefully many radio broadcasts; and a couple of important bug fixes and optimisations.
addedNew and updated Herald scenes in issues #4, #7, and #10.
addedThe first of several planned radio broadcasts added to the bus after leaving Liberty (issue #2).
addedAlternate path to entering the New Jerusalem mall, using Ziggy. This path is Coda-dependent.
Dustborn Marches ever onwards (sorry)
(Yes: we know it's April, the patch notes are coming in very late! No: this isn't an April Fool's post.)
Our latest content update is a relatively minor one, but addresses something we’ve wanted to do for a long time: more Herald, more context to the Puritans storyline. We’re not done with this yet — we have some additional plans for the game’s ending — but the new Pax-meets-the-Herald scenes in issues #4, #7 and #10 add important details and context to a part of the story we weren’t completely happy with.
Aside from that, there’s now an alternate way to enter the New Jerusalem mall, using Ziggy; the first of hopefully many radio broadcasts; and a couple of important bug fixes and optimisations.
We hope you enjoy this (minor) update! We have something really special planned for our next big content update, scheduled for “spring 2025”. (Norwegian spring, that is. Our summer doesn’t really begin until June.)
Change log — version 1.12
Content updates:
New and updated Herald scenes in issues #4, #7, and #10.
The first of several planned radio broadcasts added to the bus after leaving Liberty (issue #2).
Alternate path to entering the New Jerusalem mall, using Ziggy. This path is Coda-dependent.
Bug fixes:
Fixed checkpoint saving for key moments.
Resolved ME-EM “jiggle” issues on low frame-rates.
Addressed several memory-related crashes.