Full notes
Full Dust Raiders update
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What changed
- Gameplay
- Fixes
- UI and audio
Dust Raiders changes
Dust Raiders v0.7.8 Changelog
Gameplay & Mechanics
Fuel Consumption Reduced: Fuel consumption is now cut in half, allowing for extended exploration without refueling.
Bug Fixes
- Intro playbackFixed an issue where the intro video would fail to play on some systems, causing the game to hang.
- Tutorial stuck conditionFixed a bug where a special action during the “targeting enemy” tutorial step could cause the combat to become stuck.
- Auto-targeting in first combatAddressed problems when tutorial hints were disabled, ensuring proper enemy targeting behavior.
Missing “Out of Fuel” tutorial hint: Players will now receive the intended hint when running out of fuel.
Enemy Durability: Potential fix of an issue where enemies occasionally remained alive at zero durability.
- Exploration Music LoopFixed looping errors that caused background music to repeat inappropriately.
UI & Visuals
- Cargo & Warehouse IconsAdded clearer icons to help players distinguish these storage features at a glance.
We sincerely appreciate your dedication and involvement in helping us improve Dust Raiders. Your detailed feedback, bug reports, and suggestions have been incredibly valuable, and we’re grateful for your active participation in shaping the game. Thank you for being such an engaged and supportive community!
Source
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