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Steam News3 June 20261mo ago

Steam "NEXT FEST" announcement.

Trailer: View store page For a long time, the answer to questions about a demo version of the project was: "No, it's difficult from a game design perspective - to convey the essence of the project and slice the game int

In this update2

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Full Dust Front RTS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions5 changes0 removals
  • Store
  • Maps
  • Gameplay
  • UI and audio
changedTrailer: View store page
changedWHAT AWAITS YOU IN THE DEMOTwo opponents to choose from: Bandit Faction - the starting faction that exists in the gray zones of the global map, primarily focused on light and fast units. Mutant Faction - an enemy that inspires horror. Heavy units, disgusting worms and flies. Lots of heavy armor; they force close-quarters combat.
changedWHAT AWAITS YOU IN THE DEMOTechnologies are unlocked - units and buildings from some high-tier doctrines will be available to you. This is necessary to put up a decent fight against the enemy hordes.
changedWHAT AWAITS YOU IN THE DEMOStrike groups and Reinforcements - in the main game, you assemble an army to advance into a neighboring sector. Part of the army deploys immediately, while the rest becomes available as reinforcements. You are provided with an interface to simulate this process.
fixedWHAT AWAITS YOU IN THE DEMOProcedural map - in the demo, the mission type is fixed, but the map is always slightly different.
changedWHAT AWAITS YOU IN THE DEMOSome things are still in development. The English translation is only available as text, and translations into other languages are still waiting their turn.

Dust Front RTS changes

changedTrailer: View store page
changedTwo opponents to choose from: Bandit Faction - the starting faction that exists in the gray zones of the global map, primarily focused on light and fast units. Mutant Faction - an enemy that inspires horror. Heavy units, disgusting worms and flies. Lots of heavy armor; they force close-quarters combat.
changedTechnologies are unlocked - units and buildings from some high-tier doctrines will be available to you. This is necessary to put up a decent fight against the enemy hordes.
changedStrike groups and Reinforcements - in the main game, you assemble an army to advance into a neighboring sector. Part of the army deploys immediately, while the rest becomes available as reinforcements. You are provided with an interface to simulate this process.
fixedProcedural map - in the demo, the mission type is fixed, but the map is always slightly different.

Trailer: View store page

For a long time, the answer to questions about a demo version of the project was: "No, it's difficult from a game design perspective - to convey the essence of the project and slice the game into a short demo at the same time."

But the ice has broken. Today, I am ready to announce the demo version of Dust Front RTS at the summer festival "Next Fest".

And although the above statement still holds true, I decided that it's more important to show that the project exists not only in YouTube videos or somewhere on the hard drives of my loyal inner circle.

You stand on the threshold of great conquests.

WHAT AWAITS YOU IN THE DEMO

The RTS part of the game consists of army battles, resource gathering, unit production, and base building.

  • Siege of an industrial city - one of several types of battles focused on macro. The enemy has fortified military bases. You will need to establish your positions and clear the area.

  • Two opponents to choose from:

    • Bandit Faction - the starting faction that exists in the gray zones of the global map, primarily focused on light and fast units.

    • Mutant Faction - an enemy that inspires horror. Heavy units, disgusting worms and flies. Lots of heavy armor; they force close-quarters combat.

  • Technologies are unlocked - units and buildings from some high-tier doctrines will be available to you. This is necessary to put up a decent fight against the enemy hordes.

  • Strike groups and Reinforcements - in the main game, you assemble an army to advance into a neighboring sector. Part of the army deploys immediately, while the rest becomes available as reinforcements. You are provided with an interface to simulate this process.

  • Procedural map - in the demo, the mission type is fixed, but the map is always slightly different.

  • Difficulty and scale settings - whether the enemy is tough or easy is determined by a convenient multiplier. If you want to make the enemy base four times larger, that can be arranged.

Some things are still in development. The English translation is only available as text, and translations into other languages are still waiting their turn.

You can hear the roar of military vehicles, the locks creak with steel bolts, the great war is coming...

The demo will be available on June 15.

(probably)

Dust Front RTS Demo

Source

Steam News / 3 June 2026

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