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Steam News24 December 20241y ago

Dust Fleet v6.1

Season's greetings, commanders! We're releasing a small patch today to correct a few issues that were reported with the Sector Assault update.

In this update1

Full notes

Full Dust Fleet update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions1 change0 removals
  • Events
  • Fixes
  • Gameplay
  • UI and audio
changedSeason's greetings, commanders!
fixedWe're releasing a small patch today to correct a few issues that were reported with the Sector Assault update . As always, please report any issues you come across so they can be fixed as quickly as possible. To leave a bug report, see this thread .
fixedFIXES3-way battle did not work correctly when player withdrew from battle. The location was still shown as contested, preventing moving to the next turn. With this fix, if a battle location is contested on return to the starmap, the game now runs an autobattle between the remaining enemies to find a winner.
fixedFIXESOcelot could not be reverse-engineered when playing as D-SEC.
fixedFIXESOdyssey did not have enough dock points to be captured with APCs.
fixedFIXESWithdraw button sometimes did not disappear correctly when selected.

Dust Fleet changes

changedSeason's greetings, commanders!
fixedWe're releasing a small patch today to correct a few issues that were reported with the Sector Assault update . As always, please report any issues you come across so they can be fixed as quickly as possible. To leave a bug report, see this thread .
fixed3-way battle did not work correctly when player withdrew from battle. The location was still shown as contested, preventing moving to the next turn. With this fix, if a battle location is contested on return to the starmap, the game now runs an autobattle between the remaining enemies to find a winner.
fixedOcelot could not be reverse-engineered when playing as D-SEC.
fixedOdyssey did not have enough dock points to be captured with APCs.

Season's greetings, commanders!

We're releasing a small patch today to correct a few issues that were reported with the Sector Assault update. As always, please report any issues you come across so they can be fixed as quickly as possible. To leave a bug report, see this thread.

Also, it really helps small games like Dust Fleet if you have the time to leave a review, so please do if you can!

Now, onto the fixes!

FIXES

  • 3-way battle did not work correctly when player withdrew from battle. The location was still shown as contested, preventing moving to the next turn. With this fix, if a battle location is contested on return to the starmap, the game now runs an autobattle between the remaining enemies to find a winner.

  • Ocelot could not be reverse-engineered when playing as D-SEC.

  • Odyssey did not have enough dock points to be captured with APCs.

  • Withdraw button sometimes did not disappear correctly when selected.

Source

Steam News / 24 December 2024

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