What changed
5 fixes0 additions1 change0 removals
- Events
- Fixes
- Gameplay
- UI and audio
changedSeason's greetings, commanders!
fixedWe're releasing a small patch today to correct a few issues that were reported with the Sector Assault update . As always, please report any issues you come across so they can be fixed as quickly as possible. To leave a bug report, see this thread .
fixedFIXES3-way battle did not work correctly when player withdrew from battle. The location was still shown as contested, preventing moving to the next turn. With this fix, if a battle location is contested on return to the starmap, the game now runs an autobattle between the remaining enemies to find a winner.
fixedFIXESOcelot could not be reverse-engineered when playing as D-SEC.
fixedFIXESOdyssey did not have enough dock points to be captured with APCs.
fixedFIXESWithdraw button sometimes did not disappear correctly when selected.
Dust Fleet changes
changedSeason's greetings, commanders!
fixedWe're releasing a small patch today to correct a few issues that were reported with the Sector Assault update . As always, please report any issues you come across so they can be fixed as quickly as possible. To leave a bug report, see this thread .
fixed3-way battle did not work correctly when player withdrew from battle. The location was still shown as contested, preventing moving to the next turn. With this fix, if a battle location is contested on return to the starmap, the game now runs an autobattle between the remaining enemies to find a winner.
fixedOcelot could not be reverse-engineered when playing as D-SEC.
fixedOdyssey did not have enough dock points to be captured with APCs.
Season's greetings, commanders!
We're releasing a small patch today to correct a few issues that were reported with the Sector Assault update. As always, please report any issues you come across so they can be fixed as quickly as possible. To leave a bug report, see this thread.
Also, it really helps small games like Dust Fleet if you have the time to leave a review, so please do if you can!
Now, onto the fixes!
FIXES
3-way battle did not work correctly when player withdrew from battle. The location was still shown as contested, preventing moving to the next turn. With this fix, if a battle location is contested on return to the starmap, the game now runs an autobattle between the remaining enemies to find a winner.
Ocelot could not be reverse-engineered when playing as D-SEC.
Odyssey did not have enough dock points to be captured with APCs.
Withdraw button sometimes did not disappear correctly when selected.