In this update3
Full notes
Full Dusky Depths update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
- Maps
Dusky Depths changes
Hello!
There's not much time left before Next Fest starts! So we have prepared one last update before it will begin.
Features
Added an option to disable reticle position smoothing for gamepads
A warning will be shown 2 minutes before the sentries arrive
Added an option to change the "movement mode" for each input method. The default is "Absolute" which means that the ship will move up/down/left/right relative to your display. The alternative option is "Relative" (also known as "Tank Controls"), which means that the ship will move up/down/left/right relative to the ship.
Changes
Agreeing to the privacy policy is no longer required when starting the game for the first time
The feedback button has been replaced with a button that opens the Steam forum of Dusky Depths
The input settings menu has been modified so that it's more clear that it configures each input device separately
Simplified the laser beam puzzle on the second sector
Improved responsiveness of the aiming reticle if a gamepad is used while reticle position smoothing is enabled
Bugfixes
Fixed audio stuttering, especially in sector 2
Fixed a rare crash that may randomly occur while on an expedition
Fixed gamepad settings not being saved
Fixed a crash that may occur when using the SC-IonLauncher
Fixed the Map/Setup action being mislabled in several places
Fixed the Map/Setup action not showing the Map screen first when appropriate
Fixed a specific switch object sometimes not spawning in sector 1
Fixed the Macro Destabilizer item not working
Fixed the minute display of objectives being off by 1 minute sometimes
You can also check out our list of known issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
