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- Duskpunk
Cloud saves are working, and controller support is coming!
Hi everyone, just a quick note about one of the most requested features for Duskpunk: Steam cloud saves should now be working! You should now be able to play across multiple machines and your saves should sync. This has…
Patch notes2 changesCompatibility - Duskpunk
v1.033
Fixed a dead character appearing alive again in a later scene. Night Instincts will now work even if your first action at night does not spend any time. Added bonus summary text to skill banner on action boxes. 'Drink w…
Security3 changesFixGameplay - Duskpunk
v1.032
Players who encountered a bug in a previous version which kicked them out of the palace assault sequence will now be able to retry the sequence without encountering a game-breaking dialog sequence bug.
Announcement - Duskpunk
v1.031
A curfew will no longer trigger during a mandatory event. This was previously able to make such events missable. Being kicked out of the Lich Dealers will now cause relevant quests to be failed. Bootlace strike reminder…
Event3 changesMaps - Duskpunk
One month after launch, what have I learned from Duskpunk?
Hi everyone! Last month, after two years of intense work, I launched Duskpunk, my gritty dice-driven RPG. If you’ve already played it, thank you! It would be amazing if you could leave a review on Steam; it’s the absolu…
Patch notes5 changesGameplayUI/audio - Duskpunk
v1.030
Added fallback event in case player misses Rejchek leaving you a note in early game. Fixed error triggered by having an empty save in slot 1.
Event2 changesFix - Duskpunk
v1.029
If the event where you meet the drug den owners is missed, it will now trigger after a few actions. Players who have the incorrect item 'parts' (instead of 'part') will now have this corrected on game load.
Store1 changeFix - Duskpunk
Playing my gritty dice-driven RPG; GamingBible calls it "Exceptional"!
Watch the dev (me!) play the first 40 minutes of Duskpunk. GamingBible gave it 9/10, "Exceptional", and said: "You can almost feel how strongly the words come off the screen. ... characters are shown to have all shades…
Announcement - Duskpunk
Playing my gritty dice-driven RPG; GamingBible calls it "Exceptional"!
Watch the dev (me!) play the first 40 minutes of Duskpunk. GamingBible gave it 9/10, "Exceptional", and said: "You can almost feel how strongly the words come off the screen. ... characters are shown to have all shades…
Announcement - Duskpunk
v1.028
Failing to craft a device will no longer create a broken item type.
Store1 change - Duskpunk
v1.027
Filling both clocks in the basement fight will now lead to content that does NOT reset the player to go back to the basement after the palace is complete. Tried to make action spamming not cause errors (action stutter i…
Announcement - Duskpunk
v1.026
Steam achievements should now trigger as expected. Made it clear in ink dialog that Bootlace Strike is 1 day only Speechmaker functions as described. Fixed bug that sometimes prevents all mandatory events triggering. Bu…
Announcement1 changeFix - Duskpunk
v1.023
New Location Discovered window is clickable again. Prevented action box overlap in warehouses. Achievements should now be checked when the credits roll. Minor typos.
Announcement1 changeGameplay - Duskpunk
v1.022
Fixed bug causing Intimidate ability to not fire. Raised effectiveness of Intimidate ability. Reworked steam achievement code to make it more likely achievement is correctly unlocked. Achievements should now be checked…
Announcement1 changeFix - Duskpunk
v1.021
Added fallback event in case you somehow miss the flag that unlocks the sewers. Markov will no longer appear in the people's assembly if he is missing. Fixed layout of amphitheatre boxes in non-HD resolutions. Fixed dou…
Event1 changeFix - Duskpunk
v1.02
Fixed firebrand clock error
Announcement1 changeFix


