What changed
1 fix1 addition0 changes0 removals
addedDUSK HD changes:Added Steam achievements Removed leftover developer camera lerp key Secondary weapons can now be selected via the weapon wheel Removed unneeded specularity on some Materials Added in-game lights to keycard Darkened Matal Particles
fixedDUSK HD changes:E1M5 • moved logs E1MS • Fixed a gap. E2M1 • Removed Barbed Wire Collisions • Fixed Exit Door UVs • Repositioned “Turn and leap” text • Shortened Fire effect with smoke clipping a rooftop E2M2 • Stairs collisions flattened • Final room Shelf explosion less wimpy E2M3 • Fixed Some UVs • Improved Entrace UVs E2M4 • HD’d spiral staircase and collisions • Corrected collisions • Brightened "Dont Shoot The Buttons" sprite E2M6 Updated UVs E2M7 • Some UVs and bad lightmapping fixed • Spikey Construct glowing particle effect spins now E2M8 • Adjusted Sky tower energy effect • Corrected stairs collisions E2MS • Big machine room floor crack Subdivided • Big machine room wall normal error fixed • Big machine room light added near ladder • Room of stairs given new collisions
DUSK changes
addedAdded Steam achievements Removed leftover developer camera lerp key Secondary weapons can now be selected via the weapon wheel Removed unneeded specularity on some Materials Added in-game lights to keycard Darkened Matal Particles
fixedE1M5 • moved logs E1MS • Fixed a gap. E2M1 • Removed Barbed Wire Collisions • Fixed Exit Door UVs • Repositioned “Turn and leap” text • Shortened Fire effect with smoke clipping a rooftop E2M2 • Stairs collisions flattened • Final room Shelf explosion less wimpy E2M3 • Fixed Some UVs • Improved Entrace UVs E2M4 • HD’d spiral staircase and collisions • Corrected collisions • Brightened "Dont Shoot The Buttons" sprite E2M6 Updated UVs E2M7 • Some UVs and bad lightmapping fixed • Spikey Construct glowing particle effect spins now E2M8 • Adjusted Sky tower energy effect • Corrected stairs collisions E2MS • Big machine room floor crack Subdivided • Big machine room wall normal error fixed • Big machine room light added near ladder • Room of stairs given new collisions
DUSK HD changes:
Added Steam achievements Removed leftover developer camera lerp key Secondary weapons can now be selected via the weapon wheel Removed unneeded specularity on some Materials Added in-game lights to keycard Darkened Matal Particles
E1M5 • moved logs E1MS • Fixed a gap. E2M1 • Removed Barbed Wire Collisions • Fixed Exit Door UVs • Repositioned “Turn and leap” text • Shortened Fire effect with smoke clipping a rooftop E2M2 • Stairs collisions flattened • Final room Shelf explosion less wimpy E2M3 • Fixed Some UVs • Improved Entrace UVs E2M4 • HD’d spiral staircase and collisions • Corrected collisions • Brightened "Dont Shoot The Buttons" sprite E2M6 Updated UVs E2M7 • Some UVs and bad lightmapping fixed • Spikey Construct glowing particle effect spins now E2M8 • Adjusted Sky tower energy effect • Corrected stairs collisions E2MS • Big machine room floor crack Subdivided • Big machine room wall normal error fixed • Big machine room light added near ladder • Room of stairs given new collisions