What changed
1 fix2 additions2 changes0 removals
- UI and audio
- Events
- Performance
- Gameplay
addedHint SystemWe added a Hint System so players don't get stuck for too long on a puzzle. It's optional, so if players want to solve things on their own without any help they still can do just that :) After some amount of time in an area a little questionmark pops up prompting you to press a button. By doing so you get a hint on how to solve the puzzle.
addedContinue ButtonAdded a continue button to the menu that loads the latest save game (sorry it wasn't part of the game in the first place D:).
changedLevel ReworksReworked Level 10 to 13 a bit to ensure better playability, challenge and fun 😊
changedAudio Trouble & Game CrashSome people experienced issues with the sound when playing Duru for over two hours at a time. We couldn’t replicate that issue on our machines. We changed how FMOD Events are loaded in in an attempt to fix a memory issue that might cause these problems. We hope it works better for those who had this problem!
fixedAI issuesFixed a Bug with moving platforms causing errors in the grid that Bels Movement is based on. That little monster should annoy you now just in the intended ways.
Reworked Level10→13↑Reworked Level increased, buffDuru – About Mole Rats and Depression changes
addedWe added a Hint System so players don't get stuck for too long on a puzzle. It's optional, so if players want to solve things on their own without any help they still can do just that :) After some amount of time in an area a little questionmark pops up prompting you to press a button. By doing so you get a hint on how to solve the puzzle.
addedAdded a continue button to the menu that loads the latest save game (sorry it wasn't part of the game in the first place D:).
changedReworked Level 10 to 13 a bit to ensure better playability, challenge and fun 😊
changedSome people experienced issues with the sound when playing Duru for over two hours at a time. We couldn’t replicate that issue on our machines. We changed how FMOD Events are loaded in in an attempt to fix a memory issue that might cause these problems. We hope it works better for those who had this problem!
fixedFixed a Bug with moving platforms causing errors in the grid that Bels Movement is based on. That little monster should annoy you now just in the intended ways.
Features
Hint System
We added a Hint System so players don't get stuck for too long on a puzzle. It's optional, so if players want to solve things on their own without any help they still can do just that :) After some amount of time in an area a little questionmark pops up prompting you to press a button. By doing so you get a hint on how to solve the puzzle.
Added a continue button to the menu that loads the latest save game (sorry it wasn't part of the game in the first place D:).
Level Reworks
Reworked Level 10 to 13 a bit to ensure better playability, challenge and fun 😊
Bug Fixes
Audio Trouble & Game Crash
Some people experienced issues with the sound when playing Duru for over two hours at a time. We couldn’t replicate that issue on our machines. We changed how FMOD Events are loaded in in an attempt to fix a memory issue that might cause these problems. We hope it works better for those who had this problem!
Distinguishing Input source in the main menu
Distinguishing between controller & keyboard in the main menu now works properly when first loading up the game.
AI issues
Fixed a Bug with moving platforms causing errors in the grid that Bels Movement is based on. That little monster should annoy you now just in the intended ways.