Full notes
Full Dunnigan's Trail update
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What changed
- Fixes
- UI and audio
Dunnigan's Trail changes
Fixed some stuff this week.
Changelog: - Cleaned up AI to allow time for animations to finish in between actions - Move animation finishes before removing entity from map when retreating - Entities wait until they have been hit before they are pushed by some abilities (Shield Bash, Knockback) - Increased size of Tooltips in combat for Entities and Tiles - Camera moves to active entity on new turn
Source
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