Full notes
Full DungeonSweeper update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Events
Classes
(NEW) Explosives Engineer added to the game. Starts with Defusal Kit.
Items
(NEW) Defusal Kit: Use from Inventory. All revealed Mines are defused.
(NEW) Spell: Blast Shield: Use from inventory. Take no damage from Mines until your next conquer.
(NEW) Metal Detector: Use from Inventory. Reveal 2 random Mines.
Bounty Board changed, it now reads: Killing the Bounty heals you for the damage taken.
Tiles/Enemies
Snake Charmer now spawns 3 snakes instead of 4.
Calm Snakes now grant 4 experience, up from 2.
Challenges
Oops! All Beasts now bans the Dryad.
Achievements
(NEW) Adds 5 in-game class achievements for Explosives Engineer.
(NEW) Adds 3 steam achievements for Explosives Engineer.
(NEW) Adds a new achievement for revealing a mine.
Bugfixes/General
Fixed an issue causing the defeated Balrogs from being uncollectable.
Fixed Stone Coins generating a toast message when acquired.
Fixed Challenge Impossible from being granted on normal runs (requires DungeonSweeper+++).
Updated art for Gourmet Meal.
Source
Changelog.gg summarizes and formats this update. How we read updates.
