Full notes
Full Dungeons of Blood and Dream update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
Dungeons of Blood and Dream changes
friendly bullets no longer show as enemy bullets when back vision effect is active
fixed some enemy bullets and enemies not showing when back vision effect is active
fixed staying in crouch without holding the button after interacting with something while crouching
fixed some typos
slight adjustments to SteamAPI to hopefully prevent some crashes on startup
fixed keyboard movement being broken when a PS controller is plugged in (but pls let me know if someone is still experiencing this, this one is somewhat inconsistent and therefore difficult to test)
Source
Changelog.gg summarizes and formats this update. How we read updates.
