Full notes
Full Dungeons of Blood and Dream update
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What changed
1 fix1 addition1 change1 removal
- Gameplay
- Balance
addedadded 2560x1600 resolution
removedremoved slight delay on some enemies activation when entering rooms
changeddoubled flesh golem 's health and made him more aggressive
fixedfixed slime trails from big slimes not dealing damage
Dungeons of Blood and Dream changes
addedadded 2560x1600 resolution
removedremoved slight delay on some enemies activation when entering rooms
changeddoubled flesh golem 's health and made him more aggressive
fixedfixed slime trails from big slimes not dealing damage
added 2560x1600 resolution
removed slight delay on some enemies activation when entering rooms
doubled
flesh golem
's health and made him more aggressive
fixed slime trails from big slimes not dealing damage
Source
Changelog.gg summarizes and formats this update. How we read updates.
