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Steam News8 March 20233y ago

Patch 1.08 - Challenge Mode Updates and more

A small but mighty patch with a few challenge mode updates, QoL changes, and bugfixes. Shoutouts to our current top leaderboard holders.

In this update2

Full notes

Full Dungeons of Aether update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition5 changes1 removal
  • Events
  • Balance
  • Gameplay
  • Fixes
  • UI and audio
changedA small but mighty patch with a few challenge mode updates, QoL changes, and bugfixes.
changedChallenge Mode Balance UpdatesSome items and abilities that allowed you to earn tons of gold have been changed in Challenge mode so scores on the leaderboards are more reasonable.
changedChallenge Mode Balance UpdatesSTEAL now works differently in Challenge and Story modes. In Story Mode, it can be activated up to 3 times per battle. In Challenge Mode, it only works if your gold is below 20.
changedChallenge Mode Balance UpdatesPirate Hook now works differently in Challenge and Story modes. In Story Mode, it can be activated up to 3 times per battle. In Challenge Mode, it only works if your gold is below 20.
removedChallenge Mode Balance UpdatesLeaderboard entries that are currently out of bounds have been removed.
addedOther UpdatesBy popular request, Blacksmith buffs can now be reset.

Dungeons of Aether changes

changedA small but mighty patch with a few challenge mode updates, QoL changes, and bugfixes.
changedSome items and abilities that allowed you to earn tons of gold have been changed in Challenge mode so scores on the leaderboards are more reasonable.
changedSTEAL now works differently in Challenge and Story modes. In Story Mode, it can be activated up to 3 times per battle. In Challenge Mode, it only works if your gold is below 20.
changedPirate Hook now works differently in Challenge and Story modes. In Story Mode, it can be activated up to 3 times per battle. In Challenge Mode, it only works if your gold is below 20.
removedLeaderboard entries that are currently out of bounds have been removed.

A small but mighty patch with a few challenge mode updates, QoL changes, and bugfixes.

Shoutouts to our current top leaderboard holders.

Patch Notes

Challenge Mode Balance Updates

Some items and abilities that allowed you to earn tons of gold have been changed in Challenge mode so scores on the leaderboards are more reasonable.

  • STEAL now works differently in Challenge and Story modes. In Story Mode, it can be activated up to 3 times per battle. In Challenge Mode, it only works if your gold is below 20.

  • Pirate Hook now works differently in Challenge and Story modes. In Story Mode, it can be activated up to 3 times per battle. In Challenge Mode, it only works if your gold is below 20.

  • Leaderboard entries that are currently out of bounds have been removed.

Other Updates

  • By popular request, Blacksmith buffs can now be reset.

  • Multiple fixes implemented for items with "start of turn" effects in

    Avarum's

    battle.

  • Fixed an issue that caused the voracity warning to stay on screen if

    Avarum

    is killed with a throwing knife.

  • Players will no longer fail the "Hero of Julesvale" achievement for simply changing the difficulty in the pause menu. You now need to actually start a fight at a lower difficulty to reset its progress.

  • Fixed a softlock that could occur when holding the right mouse button and moving to the Inn tile.

  • Magic Mirror's description updated.

Source

Steam News / 8 March 2023

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