Full notes
Full Dungeons Are Random update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
Fixed inventory windows floating off screen
Added info about attributes when leveling up
Fixed enemies being walled in by RNG
Fixed player not being able to pick loot when very close to walls
Changed possible weapon speeds (melee weapons will be generally faster)
Added image showing the controls. Visible when player presses 'H' Also I am looking for a graphics designer who would be willing to give me a hand with Steam Cards. Unfortunately I can't offer any remuneration, but if anyone would like to help anyway, mail me at pixelbug@gmx.us for details.
Source
Changelog.gg summarizes and formats this update. How we read updates.
