Full notes
Full Dungeons & Dummies update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Dungeons & Dummies changes
Fixes:
Player hit indicators so its now more obvious when you are taking damage/downed
Boss balancing (hopefully no more getting one shotted on floor 1)
Added a couple seconds of invulnerability when you are revived so you aren't "dead in the water" if you die on spikes
Fixed NPC pricing issues (sorry no more infinite money from bartering, but there may be a hidden easter egg to help with that)
Adjusted dead enemies hitbox despawn to be instant so you are no longer body blocked by an enemy after killing it for ~3 seconds
Source
Changelog.gg summarizes and formats this update. How we read updates.
