HomeGamesUpdatesPricingMethodology
Steam News26 June 20261mo ago

Demo Patch 1

Fixes: Player hit indicators so its now more obvious when you are taking damage/downed Boss balancing (hopefully no more getting one shotted on floor 1) Added a couple seconds of invulnerability when you are revived so

Full notes

Full Dungeons & Dummies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition2 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedPlayer hit indicators so its now more obvious when you are taking damage/downed
addedAdded a couple seconds of invulnerability when you are revived so you aren't "dead in the water" if you die on spikes
fixedFixed NPC pricing issues (sorry no more infinite money from bartering, but there may be a hidden easter egg to help with that)
changedAdjusted dead enemies hitbox despawn to be instant so you are no longer body blocked by an enemy after killing it for ~3 seconds

Dungeons & Dummies changes

changedPlayer hit indicators so its now more obvious when you are taking damage/downed
addedAdded a couple seconds of invulnerability when you are revived so you aren't "dead in the water" if you die on spikes
fixedFixed NPC pricing issues (sorry no more infinite money from bartering, but there may be a hidden easter egg to help with that)
changedAdjusted dead enemies hitbox despawn to be instant so you are no longer body blocked by an enemy after killing it for ~3 seconds

Fixes:

  • Player hit indicators so its now more obvious when you are taking damage/downed

  • Boss balancing (hopefully no more getting one shotted on floor 1)

  • Added a couple seconds of invulnerability when you are revived so you aren't "dead in the water" if you die on spikes

  • Fixed NPC pricing issues (sorry no more infinite money from bartering, but there may be a hidden easter egg to help with that)

  • Adjusted dead enemies hitbox despawn to be instant so you are no longer body blocked by an enemy after killing it for ~3 seconds

Source

Steam News / 26 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.