Full notes
Full Dungeon Wizards update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Added total attack value count for enemies every turn - If you take damage, the HP bar flashes and it plays a damage sound effect - Adjusted tile hitboxes to make diagonal matching work better - Matching Sound is now pitched on larger chains - Fixed a bug where the ingame achievement system was sometimes overlapped by other overlays - Fixed a bug where tiles could not be matched in rare cases - Fixed a bug where the eye button to turn transparent worked incorrectly in rare cases - Stability improvements
Source
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