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Steam News20 December 20241y ago

Dungeon Watchers 0.2.0 Update and upcoming features

Today I bring a new update which adds new variations to the enemies from the first map (Dark Moor Ruins): Also, I updated the ghost sprites, and now they blush when they are shy, this is important because it makes them

Full notes

Full Dungeon Watchers update

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What changed

0 fixes4 additions1 change0 removals
  • Maps
  • Gameplay
  • Balance
addedToday I bring a new update which adds new variations to the enemies from the first map (Dark Moor Ruins):
changedAlso, I updated the ghost sprites, and now they blush when they are shy, this is important because it makes them cuter.
addedIn other news, here is a small preview of the new upcoming character with a physical affinity:
addedI'm working on making her animations and expanding the game's code, since with her new kit, "on-hit effects" and "on-death effects" are coming to the game, which will allow for more synergies with spells, weapons, and summons. After finishing this character, I'll work on the other two that have electric and ice affinities. After that, I'll work on the 3rd map.
addedA small update will be coming this weekend adding new achievements.

Dungeon Watchers changes

addedToday I bring a new update which adds new variations to the enemies from the first map (Dark Moor Ruins):
changedAlso, I updated the ghost sprites, and now they blush when they are shy, this is important because it makes them cuter.
addedIn other news, here is a small preview of the new upcoming character with a physical affinity:
addedI'm working on making her animations and expanding the game's code, since with her new kit, "on-hit effects" and "on-death effects" are coming to the game, which will allow for more synergies with spells, weapons, and summons. After finishing this character, I'll work on the other two that have electric and ice affinities. After that, I'll work on the 3rd map.
addedA small update will be coming this weekend adding new achievements.

Today I bring a new update which adds new variations to the enemies from the first map (Dark Moor Ruins):

Also, I updated the ghost sprites, and now they blush when they are shy, this is important because it makes them cuter.

In other news, here is a small preview of the new upcoming character with a physical affinity:

I'm working on making her animations and expanding the game's code, since with her new kit, "on-hit effects" and "on-death effects" are coming to the game, which will allow for more synergies with spells, weapons, and summons. After finishing this character, I'll work on the other two that have electric and ice affinities. After that, I'll work on the 3rd map.

A small update will be coming this weekend adding new achievements.

Thanks for reading. Have fun!!! -RM120

Source

Steam News / 20 December 2024

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